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The Egyptians have only two hero units, the Priest and the Pharaoh. The Egyptians are a quick-to-grow, quick-to-peak civ with an emphasis on strong defences and quantity over quality. Finally Hades is an Archer Unit Specialist - his archers are the strongest of the Greeks with a whopping attack bonus if the right minor gods are chosen, and in addition he also increases the HP of buildings and defences.Poseidon is a Spammer/Cavalry Unit Specialist, with cheap and plentiful cavalry with a a few nice economy upgrades to support them.Zeus is a Infantry and Myth Unit Specialist, giving Hoplites more mobility and power and increasing your Favour gain for myth unit spam, but he has no "city-nuking" power.The Greeks also get one hero unit from each god in their pantheon as they advance through the ages, and while effective against humans and mythic units, they are one of a kind. In the Heroic age they can train Hypaspists, Peltasts and Prodromos - specialist hard counter infantry, cavalry and archers - and a ranged siege unit called the Petrobolos, the only civ in the game to get one in the Heroic Age. Their military is a standard mix of infantry, cavalry and archers who counter each other, slower on the move and more expensive than their Egyptian and Norse counterparts but heavily armoured and quite powerful. The Greeks gather Favor like other resources by praying at temples, and the more villagers are praying, the faster Favor gains. A versatile civilisation with a tendency towards quality human units and an easy-to-manage economy, the Greeks play most like a faction from Age of Empires II.
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Naturally, Arkantos needs to stop him, and to do that, he journeys from Atlantis, to Greece, through the Underworld, to Egypt, up to Scandinavia, then back to Atlantis. After taking Troy and sailing to Greece for repairs, they stumble on a plot by Gargarensis, a cyclops demigod who is trying to help a god release Kronos from Tartarus. That is, until Atlantis is attacked by strange monsters and men in black ships, prompting Arkantos to go off to Troy and help Agamemnon finish The Trojan War to curry favor with Poseidon. The plot of the original game follows Arkantos, an Atlantean Admiral who battled monsters in his time but is getting old, and since no one's really attacking Atlantis, he doesn't have much to do. Also, while it shared some Tropes with Age of Empires, it contained many which weren't applicable to the mother series. Rather, it was based in ancient Earth, where there were real Gods and play as three civilizations based on their various mythologies, and followed consistent, original storylines through characters and in-game cinematics. It had similar town-building structure and similar units, but veered away from the traditional realism of the Age of Empires series. Age of Mythology is a spin-off from the Age of Empires series.